Role of Ambassador
The Ambassador is responsible for the safe and efficient running of your game. Any rulings by the Ambassador are to be respected. Please remember that dodgeball is a fun and social sport! We expect all of our Double Rainbow participants to have a “Fun First” attitude about this unique sporting opportunity. There is an emphasis on the players knowing the rules and managing their own actions on the court. Sporting play, fun, inclusion and being social are number one at Double Rainbow.
All teams must provide players to act as ambassadors as listed on the schedule and we encourage all players to volunteer for the ambassador role. Please review the “Role of Ambassador” list and come forward with any questions you may have.
Thank you for ambassadoring games in the DRDL! We couldn’t do it without you!
As an Ambassador your role is to:
1. be knowledgeable of the rules, unbiased, help the game run smoothly, and on time.
2. announce the start of each match “3, 2, 1 Dodgeball”, while counting down with your fingers and arm extended out in front of you parallel to the floor.
3. keep score and collect gold star players names. This information should be passed on to the team leads at the end of the match. The team leads will report score and gold star names online at doublerainbowdodgeball.ca through the league resource page.
4. remind players of rules that you notice are not being followed between games. Team captains may report infractions to the Ambassador and request that players be reminded of rules. In the event that ambassadors are unsure of the specifics of a rule they may draw on the collective knowledge of the players on site, and teams may respectfully assist ambassadors with clarifying and communicating rules;
5. Ambassadors may re-set a match if a dispute arises that cannot be resolved by the players.
6. Halfway through the game Ambassadors should ask teams to switch sides of the court.
7. The last game of the night should be an “all-in” or other fun game. This game does not count towards the score and may be skipped if the teams are not interested or if a tiebreaker game is required (matches may not end in a tie).
As an Ambassador your role is not to act as a referee, nor make calls during a game to determine if a player is in or out.
Active Ambassador Role - A-Division
In 2026/2027 we are piloting Active Ambassador role for in season games.
The Active Ambassador maintains every responsibility listed above — nothing is removed.
What's changing is this: if an Active Ambassador clearly sees a player get hit and not call themselves out, the ambassador will call that player out.
This is the only rule an Active Ambassador will actively call.
All other rules — foot faults, catches, and anything else — remain the responsibility of the players to self-regulate, just as they always have. If an ambassador notices other rules being broken, they will follow the standard Ambassador guidance above: remind players of the rule, but not make a call.
This is not a shift to full refereeing. Self-regulation is still the foundation of our league. The Active Ambassador is a safety net, not a substitute for personal accountability.
What's changing for teams:
Each team must now provide two (2) ambassadors per match instead of one. Each ambassador will be assigned to watch one opposing team, so calls remain unbiased.
What's changing for players:
You are still expected to call yourself out. Nothing about self-regulation changes — "When In Doubt… Go Out" remains our golden rule.
Players may not ask an ambassador to call an opponent out. Appealing to the ambassador is against the spirit of the role.
Players still may not call out members of the opposing team.
As always, ambassador rulings are final and may not be disputed at the gym.
What Active Ambassadors should keep in mind:
You are not a referee. You are not expected to catch every play.
Only call what you clearly see.
Make calls calmly, respectfully, and by name or jersey number when possible.
If a player self-calls first, let it stand — no need to echo the call.
Helpful hints when ambassadoring
1. When you arrive, assist in lining up the cones 1 foot from the center line. Make sure that after warmup 3 balls are placed on the cones on each side of the center line.
2. Give players a warning of start time and start the first game 5 minutes after the hour and end 5 minutes before the hour (ex. an 8:00 match should start at 8:05pm and end at 8:55pm).
4. If you are unsure of a rule please access the rules online. If you are still unsure feel free to use the collective knowledge of all players and spectators in the gym. This is a fun and friendly league, we’re all here to help each other!